Using a Social Robot as a Gaming Platform
Identifieur interne : 000614 ( Main/Exploration ); précédent : 000613; suivant : 000615Using a Social Robot as a Gaming Platform
Auteurs : F. Alonso-Martín [Espagne] ; V. Gonzalez-Pacheco [Espagne] ; Álvaro Castro-González [Espagne] ; A. Ramey [Espagne] ; Marta Yébenes [Espagne] ; A. Salichs [Espagne]Source :
- Lecture Notes in Computer Science [ 0302-9743 ] ; 2010.
Abstract
Abstract: As social robotic research advances, robots are improving their abilities in Human-Robot Interaction and, therefore, becoming more human-friendly. While robots are beginning to interact more naturally with humans, new applications and possible uses of social robots are appearing. One of the future applications where robots will be used is entertainment. This paper presents a social robot as a development platform for which several robotic games have been developed. Five of these games are presented and how these games take benefit of the robot’s HRI abilities is detailed.
Url:
DOI: 10.1007/978-3-642-17248-9_4
Affiliations:
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Le document en format XML
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<front><div type="abstract" xml:lang="en">Abstract: As social robotic research advances, robots are improving their abilities in Human-Robot Interaction and, therefore, becoming more human-friendly. While robots are beginning to interact more naturally with humans, new applications and possible uses of social robots are appearing. One of the future applications where robots will be used is entertainment. This paper presents a social robot as a development platform for which several robotic games have been developed. Five of these games are presented and how these games take benefit of the robot’s HRI abilities is detailed.</div>
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